As in title. This question probably already has an answer but I failed to find one.
The fundamental conceptual difference between a naked pointer and a weak_ptr
is that if the object pointed to is destroyed, the naked pointer won't tell you about it. This is called a dangling pointer: a pointer to an object that doesn't exist. They're generally hard to track down.
The weak_ptr
will. In order to use a weak_ptr
, you must first convert it into a shared_ptr
. And if that shared_ptr
doesn't point to anything, then the object was deleted.
For example:
#include <iostream>
#include <memory>
std::weak_ptr<int> wp;
void test()
{
auto spt = wp.lock(); // Has to be copied into a shared_ptr before usage
if (spt) {
std::cout << *spt << "\n";
} else {
std::cout << "wp is expired\n";
}
}
int main()
{
{
auto sp = std::make_shared<int>(42);
wp = sp;
test();
}
test();
}
Output
42
wp is expired