I have a project for school in C++ and I am stuck on one part: I have to overload the operators + and * to work with geometrical figures. That was no problem, but here it where it doesn’t work: I have to declare the operator as a pure virtual method, in an abstract class that all other classes derive from.
#include<iostream>
using namespace std;
class Figabs {
protected:
int fel;
public:
int getFEL() { return fel; }
virtual Figabs operator +()=0; /*this is where I get an error: function returning abstract class “Figabs” is not allowed : function Figabs::operator+ is a pure virtual function */
};
class Coord {
public:
int cx, cy;
public:
Coord (){
cx = cy = 0;
}
Coord (const int x, const int y) {
cx = x;
cy = y;
}
Coord (const Coord &din) {
cx = din.cx;
cy = din.cy;
}
~Coord () { }
void setX(const int val) { cx = val; } ;
void setY(const int val) { cy = val; };
int getX() { return cx; }
int getY() { return cy; }
};
class Point : public Coord, public Figabs { //one of the figures
public:
Point() {
setX(0);
setY(0);
fel = 0;
}
Point(const int x, const int y): Coord (x,y) {
fel = 0;
}
Point(const Point &din): Coord (din) {
fel = din.fel;
}
~Point() { }
Point operator +(const Coord &vector) { /*this works perfectly when I delete the declaration from the abstract class Figabs, but I don’t know how to make them work together */
int xp = cx + vector.cx;
int yp = cy + vector.cy;
return (Point (xp, yp));
}
Point operator *(const Coord &vector) {
Point temp;
temp.cx = cx * vector.cx;
temp.cy = cy * vector.cy;
return (temp);
}
};
Thank you and please be patient with me, it is my first contact with C++.
As other posters have pointed out, the assignment is far from
trivial, and operator+
isn't normally a member. There are two
issues which should be addressed:
class Figure : BinaryOperators<Figure, Coord> { Figure* myImpl; public: Figure& operator+=( Coord const& translation ) { myImpl->operator+=( translation ); return *this; } };Of course, you'll need factory methods for correctly instantiating `Figure` for each different type, a virtual `clone` function, and copy constructor, assignment and destructor which support deep copy. (`BinaryOperators` is a template class which implements `operator+` in terms of `operator+=`; this is the usual way to provide the binary operators.)
Finally, I would argue that this is operator overloading abuse. The notion of addition doesn't apply to geometrical figures. What you're doing is called translation, and the logical solution is to provide a member function which does it, not to overload addition.