In an ACM example, I had to build a big table for dynamic programming. I had to store two integers in each cell, so I decided to go for a std::pair<int, int>
. However, allocating a huge array of them took 1.5 seconds:
std::pair<int, int> table[1001][1001];
Afterwards, I have changed this code to
struct Cell {
int first;
int second;
}
Cell table[1001][1001];
and the allocation took 0 seconds.
What explains this huge difference in time?
std::pair<int, int>::pair()
constructor initializes the fields with default values (zero in case of int
) and your struct Cell
doesn't (since you only have an auto-generated default constructor that does nothing).
Initializing requires writing to each field which requires a whole lot of memory accesses that are relatively time consuming. With struct Cell
nothing is done instead and doing nothing is a bit faster.