I need to create pointers of instances of a class, and the program do not know at compilation time how many pointers I will create. For deletion, I was considering storing the pointers in a vector, and then deleting them one by one. Would the use of smart pointers a cleaner way to go ? And if one does not want to use smart pointers, would this use of vector be considered clean ?
Minimum code:
#include <vector>
using namespace std;
class Foo {
public:
Foo();
};
Foo::Foo(){}
void createFooVector(int nb, std::vector<Foo*> &v){
for(int i=0;i<nb;i++){
Foo* f = new Foo();
v.push_back(f);
}
}
int main(int argc, char *argv[]){
std::vector<Foo*> v;
createFooVector(5,v);
while (!v.empty()){
Foo* f = v.back();
v.pop_back();
delete f;
}
}
I would suggest either using a boost::pointer_vector, an std::vector<std::unique_ptr<Foo>>
, or roll out your own Foo
manager class which holds a vector<Foo*>
and takes care of deletions in the constructor (you should see this as the "expert" solution, and only attempt it if you fully understand exception safety). You don't want to be doing the deletion manually, that can easily lead to errors.