I usually use pure virtual functions for those methods that are required by my code to work well. Therefore, I create interfaces and then other users implement their derived classes. The derived classes have only these virtual functions as public while some additional methods should be implemented as private since my code does not call them. I don't know if this can be considered as a good practice of OOP (are there any design pattern?). Anyway, my question is: Can a user overload a pure virtual function?
i.e.
class Base
{
public:
Base();
virtual ~Base();
virtual void foo(int,double)=0;
};
class Derived:
public Base
{
private:
// methods
public:
Derived();
virtual ~Derived();
virtual void foo(int, double, double); //this doesn't work
};
A solution could be:
virtual void foo(int,double,double=0)=0;
in the base class but it is very limited. What do you think about?
These 2 functions are different. The latter is not overriding the first
virtual void foo(int,double)=0;
virtual void foo(int, double, double);
The second one is new virtual function specific to derived.
If you put a override
at the end the compile will complain that you are not overriding anything. This is c++11 check though.
virtual void foo(int, double, double) override;
The user can override a pure virtual function to confirm use override
at the end of function to verify. In your case the second function can only be accessed using Derived pointer or type. (although it cannot be instantiated unless the pure virtual function is properly overridden and implemented, untill then it is an abstract class). Hence if it is not to be intended to be overidden further by classes that derives from Derived
then making it virtual is a overhead as anyway it is not overidding the base method.