I am trying to do a foreach on a vector of attacks, each attack has a unique ID say, 1-3.
The class method takes the keyboard input of 1-3.
I am trying to use a foreach to run through my elements in m_attack to see if the number matches, if it does... do something.
The problem I'm seeing is this:
a'for each' statement cannot operate on an expression of type "std::vector<Attack
Am I going about this totally wrong, I have C# experience and is kind of what I'm basing this on, any help would be appreciated.
My code is as follows:
In header
vector<Attack> m_attack;
In class
int Player::useAttack (int input)
{
for each (Attack* attack in m_attack) // Problem part
{
//Psuedo for following action
if (attack->m_num == input)
{
//For the found attack, do it's damage
attack->makeDamage();
}
}
}
For next examples assumed that you use C++11. Example with ranged-based for loops:
for (auto &attack : m_attack) // access by reference to avoid copying
{
if (attack->m_num == input)
{
attack->makeDamage();
}
}
You should use const auto &attack
depending on the behavior of makeDamage()
.
You can use std::for_each
from standard library + lambdas:
std::for_each(m_attack.begin(), m_attack.end(),
[](Attack * attack)
{
if (attack->m_num == input)
{
attack->makeDamage();
}
}
);
If you are uncomfortable using std::for_each
, you can loop over m_attack
using iterators:
for (auto attack = m_attack.begin(); attack != m_attack.end(); ++attack)
{
if (attack->m_num == input)
{
attack->makeDamage();
}
}
Use m_attack.cbegin()
and m_attack.cend()
to get const
iterators.