I've got a simple hello world example that I'm trying to compile on OS X, named hw.cpp:
#include <iostream>
#include <string>
using namespace std;
int main() {
cout << "Hello world!" << endl;
return 0;
}
…
I am considering the use of some C++11 features (like auto for instance) in some cross-platform projects (Windows+Mac). On Windows, Visual Studio supports parts of the upcoming C++11 standard that would allow me to simplify parts of the code …