I've been using volatile bool for years for thread execution control and it worked fine
// in my class declaration
volatile bool stop_;
-----------------
// In the thread function
while (!stop_)
{
do_things();
}
Now, since c++11 added support for atomic operations, I decided to try that instead
// in my class declaration
std::atomic<bool> stop_;
-----------------
// In the thread function
while (!stop_)
{
do_things();
}
But it's several orders of magnitude slower than the volatile bool
!
Simple test case I've written takes about 1 second to complete with volatile bool
approach. With std::atomic<bool>
however I've been waiting for about 10 minutes and gave up!
I tried to use memory_order_relaxed
flag with load
and store
to the same effect.
My platform: Windows 7 64 bit MinGW gcc 4.6.x
What I'm doing wrong?
UPD
Yes, I know that volatile does not make a variable thread safe. My question is not about volatile, it's about why atomic is ridiculously slow.
UPD2 @all, thank you for your comments - I will try all the suggested when I get to my machine tonight.
Code from "Olaf Dietsche"
USE ATOMIC
real 0m1.958s
user 0m1.957s
sys 0m0.000s
USE VOLATILE
real 0m1.966s
user 0m1.953s
sys 0m0.010s
IF YOU ARE USING GCC SMALLER 4.7
http://gcc.gnu.org/gcc-4.7/changes.html
Support for atomic operations specifying the C++11/C11 memory model has been added. These new __atomic routines replace the existing __sync built-in routines.
Atomic support is also available for memory blocks. Lock-free instructions will be used if a memory block is the same size and alignment as a supported integer type. Atomic operations which do not have lock-free support are left as function calls. A set of library functions is available on the GCC atomic wiki in the "External Atomics Library" section.
So yeah .. only solution is to upgrade to GCC 4.7