I have a problem I've been struggeling with for a full week now, and I'm not able to solve it by myself. I've been googeling, and searching in all kind of forums... I have found lots of "this might work", tried it, but no, no success. If anyone have any clue, please, please, help me!
I'v got, from an external source, lots of classes and functions written in VB that I need to be able to use from a C++ application. My first though was: no problem, I turn the VB code into a dll, and load it from my C++-program. This was though harder than I ever could imagine. My C++-program is not written in Visual Studio, but for simplicity I started with trying to load my VB dll (written in Visual Studio 2010) from a Visual Studio C++ application. This is my code so far:
VB-code : DllModule : Class-library project
DllModule.vb
Namespace DllModule
Public Module DllModule
Public Const DLL_PROCESS_DETACH = 0
Public Const DLL_PROCESS_ATTACH = 1
Public Const DLL_THREAD_ATTACH = 2
Public Const DLL_THREAD_DETACH = 3
Public Function DllMain(ByVal hInst As Long, ByVal fdwReason As Long,
ByVal lpvReserved As Long) As Boolean
Select Case fdwReason
Case DLL_PROCESS_DETACH
' No per-process cleanup needed
Case DLL_PROCESS_ATTACH
DllMain = True
Case DLL_THREAD_ATTACH
' No per-thread initialization needed
Case DLL_THREAD_DETACH
' No per-thread cleanup needed
End Select
Return True
End Function
'Simple function
Public Function Add(ByVal first As Integer, ByVal sec As Integer) As Integer
Dim abc As Integer
abc = first + sec
Return abc
End Function
End Module
End Namespace
DllModule.def
NAME DllModule
LIBRARY DllModule
DESCRIPTION "My dll"
EXPORTS DllMain @1
Add @2
C++-code : TryVbDllLoad : Console application
TryVbDllLoad.cpp
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <strsafe.h>
extern "C" {
__declspec(dllimport) int __stdcall Add(int, int);
}
typedef int (__stdcall *ptf_test_func_1_type)(int, int);
int __cdecl _tmain(int argc, _TCHAR* argv[])
{
HINSTANCE hdll = NULL;
hdll = LoadLibrary("DllModule.dll"); // load the dll
if(hdll) {
ptf_test_func_1_type p_func1=(ptf_test_func_1_type)GetProcAddress(hdll,"Add");
if(p_func1) {
int ret_val = (*p_func1)(1, 2);
} else {
DWORD dw = GetLastError();
}
FreeLibrary(hdll); // free the dll
} else {
DWORD dw = GetLastError();
}
return 0;
}
I can load the dll, but GetProcAddess returns NULL with error code 127 (the specified procedure could not be found).
I have tried to load the dll from a VB-application. This works (even without the .def-file). But I'm guessing there is no proper entry point created that the C++ application can use (when I open the dll in Dependency Walker I see no entry point or functions). I've tried compiling the VB-code both with and without "Register for COM interop".
1) What am I doing wrong?
2) If there isn't any nice way to solve this properly, what can I do instead of creating a dll? Is there any other way I can use the VB-classes and functions in my C++ application?
Kind Regards
Sara
Thanks for your answer Mare!
There must be some kind of error in my dll though, cause when I try to register is using regsvr32 I get: "The module C:/tmp/DllModule.dll was loaded, but the start address for DllRegisterServer was not found. Check that C:/tmp/DllModule.dll is a valid DLL- or OCX-file and try again."
Also, when I use
#import "C\tmp\DllModule.dll"
I get
fatal error C1083: Cannot open type library file: 'c:\tmp\dllmodule.dll'
I looked at the link with the tutorial, but there is a small problem: there are no such thing as "ActiveX DLL" to choose among all the project types. And yes, I do have Visual Studio 2010 Professional (a trial version, but still).
-- Sara
Thanks for all the input. I've come across another way to solve my problem, using a multifile assembly rather than my first dll approach.
I followed this HowTo-section: http://msdn.microsoft.com/en-us/library/226t7yxe.aspx#Y749
VB-code : DllModule : Class-library project
DllModule.vb
Imports System.Runtime.InteropServices
Namespace DllModuleNS
Public Class Class1
Public Function ClassAdd(ByRef first As Integer, ByRef sec As Integer) As Integer
Dim abc As Integer
abc = first + sec
Return abc
End Function
End Class
End Namespace
This file I compiled using both visual studio (to produce DllModule.dll-file) and cmd-line:
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Vbc.exe /t:module DllModule.vb
(to produce DllModule.netmodule-file).
C++-code : TryVbDllLoad : Console application
TryVbDllLoad.cpp
#using <mscorlib.dll>
#using ".\..\ClassLibrary1\DllModule.netmodule"
using namespace DllModule::DllModuleNS;
int _tmain(int argc, _TCHAR* argv[])
{
Class1^ me = gcnew Class1();
int a = 1, b = 2;
int xx = me->ClassAdd(a, b);
return 0;
}
In the TryVBDllLoad-project properties I changed:
This resulted in that I could use the VB-class Class1 in VC++ code!
I now took it one step further, and changed the TryVBDllLoad-project to a dll:
TryVbDllLoadClass.h
#ifndef TryVbDllLoadClass_H
#define TryVbDllLoadClass_H
class TryVbDllLoadClass
{
public:
TryVbDllLoadClass();
int Add(int a, int b);
};
#endif // TryVbDllLoadClass_H
TryVbDllLoadClass.cpp
#include "TryVbDllLoadClass.h"
#using <mscorlib.dll>
#using ".\..\ClassLibrary1\DllModule.netmodule"
using namespace DllModule::DllModuleNS;
TryVbDllLoadClass::TryVbDllLoadClass() {}
int TryVbDllLoadClass::Add(int a, int b)
{
Class1^ me = gcnew Class1();
int xx = me->ClassAdd(a, b);
return xx;
}
DllExport.h
#ifndef DLLEXPORT_H
#define DLLEXPORT_H
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#ifdef __dll__
#define IMPEXP __declspec(dllexport)
#else
#define IMPEXP __declspec(dllimport)
#endif // __dll__
extern "C" {
IMPEXP int __stdcall AddFunction(int);
}
#endif // DLLEXPORT_H
DllMain.h
#define __dll__
#include "dllExport.h"
#include " TryVbDllLoadClass.h"
int WINAPI DllEntryPoint(HINSTANCE hinst, unsigned long reason, void*)
{
return 1;
}
TryVbDllLoadClass * my;
IMPEXP int __stdcall AddFunction(int first, int second)
{
my = new TryVbDllLoadClass();
int res = my->Add(first, second);
delete my;
return res;
}
This dll I could then add to a non-visual-studio project just like a normal dll:
C++-code : LoadDll : Non-Visual-Studio-project (CodeBlocks in this case)
main.cpp
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "dllExport.h"
typedef int( * LPFNDLL_CREATE)(int, int);
HINSTANCE hDLL;
LPFNDLL_CREATE func;
using namespace std;
int main()
{
cout << "Hello world!" << endl;
int key = 35;
hDLL = LoadLibrary("TryVbDllLoadClass.dll");
if(hDLL)
{
cout << "Loaded: " << hDLL << endl;
func = (LPFNDLL_CREATE) (GetProcAddress(hDLL, "_AddFunction@4"));
if(func != NULL)
{
cout << "Connected: " << func << endl;
cout << "Function returns: " << func(key, key) << endl;
}
else cout << " ::: fail: " << GetLastError() << endl;
FreeLibrary(hDLL);
cout << "Freed" << endl;
}
else cout << " ::: fail: " << GetLastError() << endl;
printf("-> Goodbye world!\n");
return 0;
}