In the absence of variadic templates (still!) in Visual Studio 2010/2011, a constructor that takes a lot of parameters can be problematic. For example the following won't compile:
MyMaterials.push_back(std::make_shared<Material>(MyFacade,
name,
ambient,
diffuse,
specular,
emissive,
opacity,
shininess,
shininessStrength,
reflectivity,
bumpScaling,
maps,
mapFlags));
, because it has 13 parameters and I think make_shared is limited from arg0 to arg9. The obvious work-around is two part construction, but I was hoping to avoid this. Is there any other possibility here, apart from use of new instead of make_shared?
Thanks.
You can use construct a class which will then be moved into the heap allocated value.
MyMaterials.push_back(std::make_shared<Material>(
Material(MyFacade, name, ambient, diffuse, specular,
emissive, opacity, shininess, shininessStrength,
reflectivity, bumpScaling, maps, mapFlags)));