The application: I am writing a little game that would teach the user to read music notes. The game play is very simple. The app displayes a note and my little daughter (target user) should hit the emulated keyboard key on the WinForm GUI matching to the note. She has 1 minute to get as many good hits a she can. Successes and failures are counted.
The task: As she hits a good/bad keyboard key, I want to confirm immediately if she was right or wrong without interrupting the play. My plan is to show an OK or a FAILED bitmap that fades out gradually and becomes completely transparent within ~2 seconds. Fading the bitmap out is a nice way to encourage the user to concentrate on the next note and not to bother about the previous result anymore.
The technical question: How can I display a bitmap on a Windows Form with transparency? Or do you have alternative non-intrusive, easy-to-implement ideas on letting the user know of the current good/bad choice?
As dylantblack says, WPF gives you better tools to do this. If you choose to use Windows forms, here's a simple approach using a timer that fades the image out. Set up a timer with whatever frequency you like. Start the timer, increment alpha every time through, and draw white or whatever your form color is with increasing alpha channel value.
int alpha = 0;
...
private void timer1_Tick(object sender, EventArgs e)
{
if (alpha++ < 255)
{
Image image = pictureBox1.Image;
using (Graphics g = Graphics.FromImage(image))
{
Pen pen = new Pen(Color.FromArgb(alpha, 255, 255, 255), image.Width);
g.DrawLine(pen, -1, -1, image.Width, image.Height);
g.Save();
}
pictureBox1.Image = image;
}
else
{
timer1.Stop();
}
}