I have custom attribute defined like so:
[AttributeUsage(AttributeTargets.Field)]
public class EnumDisplayAttribute : Attribute
{
public string Description { get; private set; }
public string Code { get; private set; }
public EnumDisplayAttribute(string description = null, string code = null)
{
Description = description;
Code = code;
}
}
Both constructor parameters are optional.
When using this attribute on a field like so
public enum TransactionType
{
[EnumDisplay(code: "B")]
Bill,
[EnumDisplay(description: null, code: "C")]
CashReceipt,
}
I don't see any squigglies in the code editor but I see a vague error without any File Line number of column. The error message is:
error CS0182: An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type
Clicking on the error does nothing. That is, you don't get navigated to the error site (obviously, since there is no line number and column).
even if I set up the attribute like so:
[EnumDisplay("This is a Bill")]
The compiler doesn't like it.
Effectively, I am forced to provide both parameters (named or not) in order to use this attribute as an attribute.
Of course if I use this attribute as a regular class like so:
var enumDisplayAttribute = new EnumDisplayAttribute();
enumDisplayAttribute = new EnumDisplayAttribute(description: "This is a Bill");
enumDisplayAttribute = new EnumDisplayAttribute(code: "B");
enumDisplayAttribute = new EnumDisplayAttribute(description: "This is a Bill", code: "B");
enumDisplayAttribute = new EnumDisplayAttribute("This is a Bill", "B");
enumDisplayAttribute = new EnumDisplayAttribute("This is a Bill");
The compiler will accept any one of the above "styles".
Surely, I'm missing something or my brain is just not working.
Optional parameters were added to C# after optional values for attributes already existed in C#. Therefore, for optional attribute parameters, you should fall back to the attribute-specific syntax:
[AttributeUsage(AttributeTargets.Field)]
public class EnumDisplayAttribute : Attribute
{
public string Description { get; set; }
public string Code { get; set; }
public EnumDisplayAttribute()
{
}
}
public enum TransactionType
{
[EnumDisplay(Code = "B")]
Bill,
[EnumDisplay(Description = null, Code = "C")]
CashReceipt,
}
As you see, the end-result is effectively the same, but instead of using named arguments, you are using named properties (where syntax like [EnumDisplay(Description = null, Code = "C")]
is only possible in attribute declarations).
Another way to think of it is that attribute declarations "borrowed" its syntax from method/constructor invocations, but attribute declarations are not in themselves method invocations, so they don't get all the same features as methods.