I am working on a silverlight web app. It interacts with a module that sends SMS's. I want to limit the text to 160 and show a counter. I did it like this:
public partial class SendSMSView
{
public SendSMSView()
{
InitializeComponent();
ApplyTheme();
}
protected void tbMessage_KeyDown(object sender, KeyEventArgs e)
{
count = 160 - this.tbMessage.Text.Length;
this.lblCount.Content = count.ToString();
}
}
This works fine for all the keys except backspace and delete. Of course it is made to function like this. i dug more on this and tried overriding keydown event so i added the following code snippet:
public class CustomTextBox : TextBox
{
public CustomTextBox(): base()
{
}
protected override void OnKeyDown(KeyEventArgs e)
{
e.handler=false;
base.OnKeyDown(e);
//this place
}
}
In OnKeyDown function i get all the key strokes registered. Setting Handler to false here doesnt help and still i cant get backspace to trigger tbMessage_KeyDow.
I want to somehow call the tbMessage_KeyDow function from //this place forcefully from there for backspace.
I searched MSDN, and found that IsInputKey can be overriden to return true so that onKeyDown responds to it as well, but My framework neither has IsInputKey nor PreviewKeyPress. Is there a workaround for getting backspace key registered as input key, or to call tbMessage_KeyDow [which is very crude approach] ? Please help.
try this ....
If you want to detect the backspace key on the key pressed in a textbox. we would suggest that you can try to do in the textbox's KeyUp event instead of the KeyDown event. for example:
<TextBox x:Name="txt" KeyDown="txt_KeyDown" Text="Hello" KeyUp="txt_KeyUp"></TextBox>
the codebehind:
private void txt_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Back)
{
MessageBox.Show(this.txt.Text);
}
}
or you can do like this...by creating a user control....
public partial class Page : UserControl {
private TextBox TextBox1;
public Page() {
InitializeComponent();
TextBox1 = new TextBox();
Width = 300;
Height = 100;
LayoutRoot.Children.Add(textbox);
OnTextChanged(((object)(sender)), ((TextChangedEventArgs)(e)));
TextBox1.TextChanged;
if (e.Key == Key.Back) {
e.Handled = true;
}
else if (e.Key == Key.Delete) {
e.Handled = true;
}
}
}