If I did not get this terribly wrong, this behaviour is strange for me. Rather than explaining, I'll post a sample code below and please tell me why does I get output x and not y.
private void button1_Click(object sender, EventArgs e)
{
List<int> l = new List<int>() { 1, 2, 3 };
Fuss(l);
MessageBox.Show(l.Count.ToString());
}
private void Fuss(List<int> l)
{
l.Add(4);
l.Add(5);
}
Output should, I assume would be 3. But I get the output as 5. I understand the output can be 5 if I do this:
private void button1_Click(object sender, EventArgs e)
{
List<int> l = new List<int>() { 1, 2, 3 };
Fuss(ref l);
MessageBox.Show(l.Count.ToString());
}
private void Fuss(ref List<int> l)
{
l.Add(4);
l.Add(5);
}
It does not act like its passed by ref.
void ChangeMe(List<int> list) {
list = new List<int>();
list.Add(10);
}
void ChangeMeReally(ref List<int> list) {
list = new List<int>();
list.Add(10);
}
Try it. Do you notice the difference?
You can only change the contents of list (or any reference type) if you pass it without a ref (because as others have said, you are passing a reference to the object on the heap and thus change the same "memory").
However you cannot change "list", "list" is a variable that points to an object of type List. You can only change "list" if you pass it by reference (to make it point somewhere else). You get a copy of the reference, which if changed, can only be observed inside your method.