I am coding a custom text editor, and I use KeyDown and KeyUp events. That events gets a KeyEventArgs from parameters where a "Key" instance is included.
How I can transform that "Key" to a real char?
Using Key.ToString() with a "." I get a "OmePeriod" or with "," I get a "OmeComma". I can transform that values directly...but It is a hard work, and I am sure that must exist any class that transform that Keys to the real "char".
Thanks!
Regards.
The main problem here is that the event you are catching is reel keyboard event and that the key is indeed a key and NOT a character. In between is the keymap ! For example, when typing shift-A, you will receive two event instead of one for keypressed.
this discussion can help : C# How to translate virtual keycode to char?