change wav file ( to 16KHz and 8bit ) with using NAudio

Can picture Can · Jul 11, 2011 · Viewed 19.8k times · Source

I want to change a WAV file to 8KHz and 8bit using NAudio.

            WaveFormat format1 = new WaveFormat(8000, 8, 1);
            byte[] waveByte = HelperClass.ReadFully(File.OpenRead(wavFile));
            Wave
            using (WaveFileWriter writer = new WaveFileWriter(outputFile, format1))
            {
                writer.WriteData(waveByte, 0, waveByte.Length);
            }

but when I play the output file, the sound is only sizzle. Is my code is correct or what is wrong?

If I set WaveFormat to WaveFormat(44100, 16, 1), it works fine.

Thanks.

Answer

Mark Heath picture Mark Heath · Jul 11, 2011

A few pointers:

  • You need to use a WaveFormatConversionStream to actually convert from one sample rate / bit depth to another - you are just putting the original audio into the new file with the wrong wave format.
  • You may also need to convert in two steps - first changing the sample rate, then changing the bit depth / channel count. This is because the underlying ACM codecs can't always do the conversion you want in a single step.
  • You should use WaveFileReader to read your input file - you only want the actual audio data part of the file to get converted, but you are currently copying everything including the RIFF chunks as though they were audio data into the new file.
  • 8 bit PCM audio usually sounds horrible. Use 16 bit, or if you must have 8 bit, use G.711 u-law or a-law
  • Downsampling audio can result in aliasing. To do it well you need to implement a low-pass filter first. This unfortunately isn't easy, but there are sites that help you generate the coefficients for a Chebyshev low pass filter for the specific downsampling you are doing.

Here's some example code showing how to convert from one format to another. Remember that you might need to do the conversion in multiple steps depending on the format of your input file:

using (var reader = new WaveFileReader("input.wav"))
{
    var newFormat = new WaveFormat(8000, 16, 1); 
    using (var conversionStream = new WaveFormatConversionStream(newFormat, reader))
    {
        WaveFileWriter.CreateWaveFile("output.wav", conversionStream);
    } 
}