Capture any kind of keystrokes (aka keylogger), preferably c# .net but any kind will do

Istrebitel picture Istrebitel · Jun 24, 2011 · Viewed 33.5k times · Source

I need to capture everything that I type on my keyboard and then store it in numerous ways. I'd prefer it to be written in C# for .Net, but anything will do really. My reasons to write this "keylogger" are simple:

Recently I became an owner of a Peregrine gaming glove. It's a very cool thing that allows you to issue commands by making gestures with your fingers, and at the same time, its a very thin glove so you can type with that hand with little discomfort.

Also, I have found a nice program called AutoHotkey that can severely boost your productivity by making macros for like any action. You can bind any key to any other key or series of keys or commands.

The problem is, you cannot tell it just like that "this is what I'm doing most" and "this is what I'm rarely using." Really, can you tell what key do you use more, page down or down? Do you use alt+tab more frequently that escape or layout switch (ctrl-shift or alt-shift)? I cannot tell that. I cannot tell which actions should I automate or switch to the more easy interface, without statistical data.

So I want to write a program to run in the background and log everything I type. This program will then store first, second and third order histogram of my actions (like, it will store how many times I pressed any single key, like entering, how many times I pressed a succession of two keys, like alt and then tab, and how many times I pressed a succession of three keys, like ctrl, alt and then deleted or ctrl,shift and then escape)

Then, after some time spent working/playing/whatever, I'll have information on what kind of actions should I try to bind to that interface (the glove) or automate with AutoHotkey program, to improve the speed of interacting with a PC.

In other words, simple science experiment, just for fun and progress :)

Answer

Jon Raynor picture Jon Raynor · Jun 24, 2011

You need a global keyboard handler.

If this is windows you will have to use the Windows API and use the following:

SetWndowsHookEx

UnhookWindowsHookEx

CallNextHookEx

You need to set up a global "hook" to listen for keyboard and mouse events.

I have a C# class that does this and raises .Net keyboard and mouse event args, but I am not going to post the code online as this type of activity can be used for nefarious means.

Why did we do this? We embedded powerpoint into our application, but we didn't want the user editing the powerpoint slides while viewing them so from our C# application we set up a hook to monitor and intercept mouse and keyboard events if they were in the powerpoint control. Worked great but we had to make sure:

They were in control in our application, our application was active, etc. Once you set up the hook, it listens/captures for everything including other applications, since we were canceling specific keyboard actions we only wanted it when we needed it.

Here's an API link.

http://msdn.microsoft.com/en-us/library/ff468842(v=VS.85).aspx