When building console applications that take parameters, you can use the arguments passed to Main(string[] args)
.
In the past I've simply indexed/looped that array and done a few regular expressions to extract the values. However, when the commands get more complicated, the parsing can get pretty ugly.
So I'm interested in:
Assume the commands always adhere to common standards such as answered here.
I would strongly suggest using NDesk.Options (Documentation) and/or Mono.Options (same API, different namespace). An example from the documentation:
bool show_help = false;
List<string> names = new List<string> ();
int repeat = 1;
var p = new OptionSet () {
{ "n|name=", "the {NAME} of someone to greet.",
v => names.Add (v) },
{ "r|repeat=",
"the number of {TIMES} to repeat the greeting.\n" +
"this must be an integer.",
(int v) => repeat = v },
{ "v", "increase debug message verbosity",
v => { if (v != null) ++verbosity; } },
{ "h|help", "show this message and exit",
v => show_help = v != null },
};
List<string> extra;
try {
extra = p.Parse (args);
}
catch (OptionException e) {
Console.Write ("greet: ");
Console.WriteLine (e.Message);
Console.WriteLine ("Try `greet --help' for more information.");
return;
}