What is the difference between jagged array and Multidimensional array. Is there a benefit of one on another?
And why would the Visual Studio not allow me to do a
MyClass[][] abc = new MyClass[10][20];
(We used to do that in C++, but in C# it underlines [20] with red wriggly line.. Says invalid rank specifier)
but is happy with
MyClass[,] abc = new MyClass[10,20];
Finally how can I initialize this in a single line (like we do in simple array with {new xxx...}{new xxx....}
)
MyClass[][,][,] itemscollection;
A jagged array is an array-of-arrays, so an int[][]
is an array of int[]
, each of which can be of different lengths and occupy their own block in memory. A multidimensional array (int[,]
) is a single block of memory (essentially a matrix).
You can't create a MyClass[10][20]
because each sub-array has to be initialized separately, as they are separate objects:
MyClass[][] abc = new MyClass[10][];
for (int i=0; i<abc.Length; i++) {
abc[i] = new MyClass[20];
}
A MyClass[10,20]
is ok, because it is initializing a single object as a matrix with 10 rows and 20 columns.
A MyClass[][,][,]
can be initialized like so (not compile tested though):
MyClass[][,][,] abc = new MyClass[10][,][,];
for (int i=0; i<abc.Length; i++) {
abc[i] = new MyClass[20,30][,];
for (int j=0; j<abc[i].GetLength(0); j++) {
for (int k=0; k<abc[i].GetLength(1); k++) {
abc[i][j,k] = new MyClass[40,50];
}
}
}
Bear in mind, that the CLR is heavily optimized for single-dimension array access, so using a jagged array will likely be faster than a multidimensional array of the same size.