Is there any method, such as coding or using a free asset to make screen recording function in my game.
I'm working on Unity and my project needs to provide a replay when I am playing my game and make the output of that replay as a file.
Thanks in advance.
You can check out our open-source project: https://github.com/getsocial-im/getsocial-capture. C# examples are in the readme.
You can record in 2 modes:
Continuous
mode - capture last X frames.Manual
mode - capture frames on your own when needed. For example, record a timelapse of the level.Here's the recording of a game session from the test app. The recorded GIF preview shows up in the end: