I'm new here so don't judge me, I want to create a command !poke which sends a direct message(PM) to specified user, but I can't seem to find a way to feed userid to it and documentation is pretty much non existing for discord.net.
commands.CreateCommand("poke")
.Parameter("target")
.Do(async (e) =>
{
ulong userID = e.User.Id;
Console.WriteLine("[" + e.Server.Name + "]" + e.User.Name + " just poked " + e.GetArg("target"));
await e.User.SendMessage("HEY, wake up! ");
});
There's a few ways of doing this, first is creating private channel with command:
var c = discord.CreatePrivateChannel(ulong userid);
and sending message from it like this:
await c.SendMessage("blabla");
and another way is storing user as object and then sending message from it.
User u = null;
string findUser = e.GetArg("target");
u = e.Message.MentionedUsers.FirstOrDefault(); //checking mentioned users
u = e.Server.FindUsers(findUser).FirstOrDefault(); //looking for specified user in server
await u.SendMessage("HEY, wake up! ");
My command looks like this:
commands.CreateCommand("poke")
.Parameter("target", ParameterType.Required)
.Do(async (e) =>
{
ulong id;
User u = null;
string findUser = e.Args[0];
if (!string.IsNullOrWhiteSpace(findUser))
{
if (e.Message.MentionedUsers.Count() == 1)
u = e.Message.MentionedUsers.FirstOrDefault();
else if (e.Server.FindUsers(findUser).Any())
u = e.Server.FindUsers(findUser).FirstOrDefault();
else if (ulong.TryParse(findUser, out id))
u = e.Server.GetUser(id);
}
Console.WriteLine("[" + e.Server.Name + "]" + e.User.Name + " just poked " + u);
await u.SendMessage("HEY, wake up! ");
});