How to capture screen to be video using C# .Net?

Noppol Pilukruangdet picture Noppol Pilukruangdet · Nov 1, 2010 · Viewed 65k times · Source

Do you have some library to capture a screen to be a compressed video file or some solution that can do it?

Answer

Mathew Sachin picture Mathew Sachin · Sep 26, 2015

This code uses SharpAvi available on NuGet.

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using SharpAvi;
using SharpAvi.Codecs;
using SharpAvi.Output;
using System.Windows.Forms;

namespace Captura
{
    // Used to Configure the Recorder
    public class RecorderParams
    {
        public RecorderParams(string filename, int FrameRate, FourCC Encoder, int Quality)
        {
            FileName = filename;
            FramesPerSecond = FrameRate;
            Codec = Encoder;
            this.Quality = Quality;

            Height = Screen.PrimaryScreen.Bounds.Height;
            Width = Screen.PrimaryScreen.Bounds.Width;
        }

        string FileName;
        public int FramesPerSecond, Quality;
        FourCC Codec;

        public int Height { get; private set; }
        public int Width { get; private set; }

        public AviWriter CreateAviWriter()
        {
            return new AviWriter(FileName)
            {
                FramesPerSecond = FramesPerSecond,
                EmitIndex1 = true,
            };
        }

        public IAviVideoStream CreateVideoStream(AviWriter writer)
        {
            // Select encoder type based on FOURCC of codec
            if (Codec == KnownFourCCs.Codecs.Uncompressed)
                return writer.AddUncompressedVideoStream(Width, Height);
            else if (Codec == KnownFourCCs.Codecs.MotionJpeg)
                return writer.AddMotionJpegVideoStream(Width, Height, Quality);
            else
            {
                return writer.AddMpeg4VideoStream(Width, Height, (double)writer.FramesPerSecond,
                    // It seems that all tested MPEG-4 VfW codecs ignore the quality affecting parameters passed through VfW API
                    // They only respect the settings from their own configuration dialogs, and Mpeg4VideoEncoder currently has no support for this
                    quality: Quality,
                    codec: Codec,
                    // Most of VfW codecs expect single-threaded use, so we wrap this encoder to special wrapper
                    // Thus all calls to the encoder (including its instantiation) will be invoked on a single thread although encoding (and writing) is performed asynchronously
                    forceSingleThreadedAccess: true);
            }
        }
    }

    public class Recorder : IDisposable
    {
        #region Fields
        AviWriter writer;
        RecorderParams Params;
        IAviVideoStream videoStream;
        Thread screenThread;
        ManualResetEvent stopThread = new ManualResetEvent(false);
        #endregion

        public Recorder(RecorderParams Params)
        {
            this.Params = Params;

            // Create AVI writer and specify FPS
            writer = Params.CreateAviWriter();

            // Create video stream
            videoStream = Params.CreateVideoStream(writer);
            // Set only name. Other properties were when creating stream, 
            // either explicitly by arguments or implicitly by the encoder used
            videoStream.Name = "Captura";

            screenThread = new Thread(RecordScreen)
            {
                Name = typeof(Recorder).Name + ".RecordScreen",
                IsBackground = true
            };

            screenThread.Start();
        }

        public void Dispose()
        {
            stopThread.Set();
            screenThread.Join();

            // Close writer: the remaining data is written to a file and file is closed
            writer.Close();

            stopThread.Dispose();
        }

        void RecordScreen()
        {
            var frameInterval = TimeSpan.FromSeconds(1 / (double)writer.FramesPerSecond);
            var buffer = new byte[Params.Width * Params.Height * 4];
            Task videoWriteTask = null;
            var timeTillNextFrame = TimeSpan.Zero;

            while (!stopThread.WaitOne(timeTillNextFrame))
            {
                var timestamp = DateTime.Now;

                Screenshot(buffer);

                // Wait for the previous frame is written
                videoWriteTask?.Wait();

                // Start asynchronous (encoding and) writing of the new frame
                videoWriteTask = videoStream.WriteFrameAsync(true, buffer, 0, buffer.Length);

                timeTillNextFrame = timestamp + frameInterval - DateTime.Now;
                if (timeTillNextFrame < TimeSpan.Zero)
                    timeTillNextFrame = TimeSpan.Zero;
            }

            // Wait for the last frame is written
            videoWriteTask?.Wait();
        }

        public void Screenshot(byte[] Buffer)
        {
            using (var BMP = new Bitmap(Params.Width, Params.Height))
            {
                using (var g = Graphics.FromImage(BMP))
                {
                    g.CopyFromScreen(Point.Empty, Point.Empty, new Size(Params.Width, Params.Height), CopyPixelOperation.SourceCopy);

                    g.Flush();

                    var bits = BMP.LockBits(new Rectangle(0, 0, Params.Width, Params.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppRgb);
                    Marshal.Copy(bits.Scan0, Buffer, 0, Buffer.Length);
                    BMP.UnlockBits(bits);
                }
            }
        }
    }
}

Example Usage

  1. Create a console application.
  2. Add Reference to System.Drawing and System.Windows.Forms. (The usage of System.Windows.Forms can be avoided if you modify the code).
  3. Install SharpAvi from NuGet.

Code:

using Captura;
using System;

namespace ConsoleApp
{
    class Program
    {
        static void Main(string[] args)
        {
            // Using MotionJpeg as Avi encoder,
            // output to 'out.avi' at 10 Frames per second, 70% quality
            var rec = new Recorder(new RecorderParams("out.avi", 10, SharpAvi.KnownFourCCs.Codecs.MotionJpeg, 70));

            Console.WriteLine("Press any key to Stop...");
            Console.ReadKey();

            // Finish Writing
            rec.Dispose();
        }
    }
}