I've build a simple console applications that download files from the internet.
Because I had problems with WebClient I decided to write my app using HttpClient.
Basically I'm doing request to read headers, then using ReadAsStreamAsync
I'm getting stream which I'm copying to local file using CopyToAsync
.
I've found extension method for stream that supports IProgress:
public static class StreamExtensions
{
public static async Task CopyToAsync(this Stream source, Stream destination, IProgress<long> progress, CancellationToken cancellationToken = default(CancellationToken), int bufferSize = 0x1000)
{
var buffer = new byte[bufferSize];
int bytesRead;
long totalRead = 0;
while ((bytesRead = await source.ReadAsync(buffer, 0, buffer.Length, cancellationToken)) > 0)
{
await destination.WriteAsync(buffer, 0, bytesRead, cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
totalRead += bytesRead;
//Thread.Sleep(10);
progress.Report(totalRead);
}
}
}
My application works, but I get incorrect progress information.
For example when downloading 2 files I see this in output window:
file1.tmp 60.95%
file2.tmp 98.09%
file1.tmp 60.98%
file2.tmp 98.21%
file2.tmp 98.17%
file2.tmp 98.25%
file1.tmp 61.02%
file2.tmp 98.41%
file2.tmp downloaded
file2.tmp 98.29%
file2.tmp 98.37%
file1.tmp 61.06%
file2.tmp 89.27%
file2.tmp 89.31%
file2.tmp 98.33%
file2.tmp 98.45%
file2.tmp 98.48%
file1.tmp 61.10%
file1.tmp 61.14%
file2.tmp 98.52%
file1.tmp 61.22%
file2.tmp 98.60%
file2.tmp 98.56%
file1.tmp 61.30%
file2.tmp 98.88%
file2.tmp 90.44%
file1.tmp 61.53%
file2.tmp 98.72%
file1.tmp 61.41%
file1.tmp 61.73%
file2.tmp 98.80%
file1.tmp 61.26%
file1.tmp 61.49%
file1.tmp 61.57%
file1.tmp 61.69%
...
file1.tmp 99.31%
file1.tmp 98.84%
file1.tmp 98.80%
file1.tmp 99.04%
file1.tmp 99.43%
file1.tmp 99.12%
file1.tmp 99.00%
file1.tmp downloaded
file1.tmp 100.00%
file1.tmp 98.73%
file1.tmp 98.88%
file1.tmp 99.47%
file1.tmp 99.98%
file1.tmp 99.90%
file1.tmp 98.96%
file1.tmp 99.78%
file1.tmp 99.99%
file1.tmp 99.74%
file1.tmp 99.59%
file1.tmp 99.94%
file1.tmp 98.49%
file1.tmp 98.53%
ALL FILES DOWNLOADED
file1.tmp 99.55%
file1.tmp 98.41%
file1.tmp 99.62%
file1.tmp 98.34%
file1.tmp 99.66%
file1.tmp 98.69%
file1.tmp 98.37%
As You can see I got info that file2 is downloaded, but I'm still getting progress report from CopyToAsync
, same with file1.
because of that I sometimes get this weird console output:
Ideally I'd like to be sure than when I call:
await streamToReadFrom.CopyToAsync(streamToWriteTo, progress, source.Token,0x2000);
Debug.WriteLine(filename+" downloaded");
after I get that debug information no progress is reported (file is downloaded). I thought that await
will solve my problem, but is doesn't.
How can I fix this? As a temporary solution I'm adding Thread.Sleep to CopyToAsync
just before I report progress.
Below is my current code:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
namespace AsyncDownloadTest
{
class Program
{
private const string LocalPath = @"D:\TEMP";
static void Main()
{
try
{
var filesToDownlad = new List<Tuple<string, string>>
{
new Tuple<string, string>("file1.tmp", "http://ipv4.download.thinkbroadband.com/10MB.zip"),
new Tuple<string, string>("file2.tmp", "http://ipv4.download.thinkbroadband.com/10MB.zip")
};
_consolePosition = -1;
Console.CursorVisible = false;
Parallel.ForEach(filesToDownlad, new ParallelOptions { MaxDegreeOfParallelism = 4 }, doc =>
{
DownloadFile(doc.Item2,doc.Item1).Wait();
});
Debug.WriteLine("ALL FILES DOWNLOADED");
Console.CursorVisible = true;
}
catch (Exception e)
{
Console.WriteLine(e);
Console.ReadLine();
}
}
private static readonly object ConsoleLock = new object();
private static int _consolePosition;
static readonly CancellationTokenSource source = new CancellationTokenSource();
private static async Task DownloadFile(string url, string filename)
{
int currenctLineNumber = 0;
int currectProgress = 0;
try
{
lock (ConsoleLock)
{
_consolePosition++;
currenctLineNumber = _consolePosition;
}
long fileSize = -1;
IProgress<long> progress = new Progress<long>(value =>
{
decimal tmp = (decimal)(value * 100) / fileSize;
if (tmp != currectProgress && tmp > currectProgress)
{
lock (ConsoleLock)
{
currectProgress = (int)tmp;
Console.CursorTop = currenctLineNumber;
Console.CursorLeft = 0;
Console.Write("{0,10} - {2,11} - {1,6:N2}%", filename, tmp, "DOWNLOADING");
}
Debug.WriteLine("{1} {0:N2}%", tmp, filename);
}
});
using (HttpClient client = new HttpClient())
{
using (HttpResponseMessage response = await client.GetAsync(url, HttpCompletionOption.ResponseHeadersRead, source.Token))
{
response.EnsureSuccessStatusCode();
if (response.Content.Headers.ContentLength.HasValue) fileSize = response.Content.Headers.ContentLength.Value;
if (response.Content.Headers.ContentDisposition != null)
{
var tmp = response.Content.Headers.ContentDisposition.FileName.Replace("\"", "");
Debug.WriteLine("Real name: {0}",tmp);
}
using (Stream streamToReadFrom = await response.Content.ReadAsStreamAsync())
{
using (Stream streamToWriteTo = File.Open(Path.Combine(LocalPath, filename), FileMode.Create, FileAccess.Write))
{
await streamToReadFrom.CopyToAsync(streamToWriteTo, progress, source.Token,0x2000);
Debug.WriteLine(filename+" downloaded");
lock (ConsoleLock)
{
Console.CursorTop = currenctLineNumber;
Console.CursorLeft = 0;
var oldColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Green;
Console.Write("{0,10} - {2,11} - {1,6:N2}%", filename, 100, "SUCCESS");
Console.ForegroundColor = oldColor;
}
}
}
}
}
}
catch (Exception e)
{
Debug.WriteLine(e.Message);
lock (ConsoleLock)
{
Console.CursorTop = currenctLineNumber;
Console.CursorLeft = 0;
var oldColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("{0,10} - {2,11} - {1,6:N2}%", filename, currectProgress, "ERROR");
Console.ForegroundColor = oldColor;
}
}
}
}
public static class StreamExtensions
{
public static async Task CopyToAsync(this Stream source, Stream destination, IProgress<long> progress, CancellationToken cancellationToken = default(CancellationToken), int bufferSize = 0x1000)
{
var buffer = new byte[bufferSize];
int bytesRead;
long totalRead = 0;
while ((bytesRead = await source.ReadAsync(buffer, 0, buffer.Length, cancellationToken)) > 0)
{
await destination.WriteAsync(buffer, 0, bytesRead, cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
totalRead += bytesRead;
Thread.Sleep(10);
progress.Report(totalRead);
}
}
}
}
Your problem is actually here:
new Progress<long>
The Progress<T>
class always invokes its callbacks in a SynchronizationContext
- which in this case is the thread pool SynchronizationContext
. This means that when the progress reporting code calls Report
, it's just queueing the callback to the thread pool. So, it's possible to see them out of order (or still coming in a bit after the download has actually finished).
To fix this, you can create your own custom implementation of IProgress<T>
:
//C#6.0
public sealed class SynchronousProgress<T> : IProgress<T>
{
private readonly Action<T> _callback;
public SynchronousProgress(Action<T> callback) { _callback = callback; }
void IProgress<T>.Report(T data) => _callback(data);
}
//older version
public sealed class SynchronousProgress<T> : IProgress<T>
{
private readonly Action<T> _callback;
public SynchronousProgress(Action<T> callback)
{
_callback = callback;
}
void IProgress<T>.Report(T data)
{
_callback(data);
}
}
Then replace the line
IProgress<long> progress = new Progress<long>(value =>
with
IProgress<long> progress = new SynchronousProgress<long>(value =>