We are using the websocket-sharp in one of our applications which establishes a websocket connection with our SignalR Hub on the server, we are able to send the text messages and receive the response for the same but unable to post a byte[]
.
Code for sending text to server is this:
public void TestGroupData(string groupname)
{
DataCarrier dataCarrier = new DataCarrier()
{
H = "BILHub",
M = "GetAllGroupsFor",
A = new string[] { groupname }
};
string wsPacket = JsonConvert.SerializeObject(payLoad);
this._ws.Send(wsPacket);
//this.MakeServerCall(dataCarrier);
}
When we try to send byte[]
using the below code, its not going through:
public void TestFileData()
{
try
{
// Read the file data
Console.WriteLine("Started reading file");
string fileName = @"C:\Saurabh\Data\Song.mp3";
byte[] file = File.ReadAllBytes(fileName);
DataCarrier dataCarrier = new DataCarrier()
{
H = "BILHub",
M = "SendFile",
A = new object[] { file }
};
string wsPacket = JsonConvert.SerializeObject(dataCarrier);
this._ws.SendAsync(file , OnSendComplete);
}
catch (Exception ex)
{
Console.WriteLine(ex);
//throw;
}
}
Any help with this? How can I set my hub name in _ws.sendAsync()
?
Sending big files is not really what SignalR is meant for.
SignalR is good for real-time messaging purposes between server & clients, for a rather small sized messages (as messahe size has a real impact on performance).
For such a need I would look into ASP.NET Web API, especially by using chunked upload (splitting file in multiple pieces to avoid connection interruptions)