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I've been asked this question on my job interview …
Try-catch speeding up my code?
I wrote some code for testing the impact of try-catch, but seeing some surprising results.
static void Main(string[] args)
{
Thread.CurrentThread.Priority = ThreadPriority.Highest;
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long start = 0, stop = 0, elapsed = 0;
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for (…
Float vs Double Performance
I did some timing tests and also read some articles like this one (last comment), and it looks like in Release build, float and double values take the same amount of processing time.
How is this possible? When float is …