Actually there are some similar questions about this topic but I couldn't see the answer what I am looking for.
For example I have drawn 2 lines on windows form and I want to delete one of them and keep the other, how can I do that?
this.Invalidate();
or Graphics.Clear();
clear all the form, I don't want this, I want to delete specific line. Do you have any other solutions?
The following will delete the all created lines in reverse chronological sequence.
Graphics g;
Pen p;
Bitmap bmp;
List<Point> Lines = new List<Point>();
private void Form2_Load(object sender, EventArgs e)
{
bmp = new Bitmap(Width, Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
BackgroundImage = bmp;
g = Graphics.FromImage(BackgroundImage);
g.Clear(Color.DeepSkyBlue); //This is our backcolor
}
private void btnLine1_Click(object sender, EventArgs e)
{
Point A = new Point(50, 50);
Point B = new Point(100, 50);
p = new Pen(Color.Red);
g.DrawLine(p, A, B); //Use whatever method to draw your line
Lines.Add(A); //Grab the first point; add to list
Lines.Add(B); //Grab the second point; add to list
Refresh(); //Refresh drawing to bitmap.
}
private void btnDrawLine2_Click(object sender, EventArgs e)
{
Point A = new Point(50, 60);
Point B = new Point(100, 60);
p = new Pen(Color.White);
g.DrawLine(p, A, B); //Same logic as above
Lines.Add(A);
Lines.Add(B);
Refresh();
}
private void btnUndo_Click(object sender, EventArgs e)
{
c = new Pen(Color.DeepSkyBlue);
r = new Pen(lastColor.ElementAt(lastColor.Count - 2));
try
{
g.DrawLine(c, Lines.ElementAt(Lines.Count - 2), Lines.ElementAt(Lines.Count - 1));
Lines.RemoveAt(Lines.Count - 2);
Lines.RemoveAt(Lines.Count - 1);
for (int i = Lines.Count; i > 0; i--)
{
g.DrawLine(r, Lines.ElementAt(Lines.Count - 2), Lines.ElementAt(Lines.Count - 1));
}
}
catch { }
Refresh();
}
Here's 2 lines side by side:
Here's 2 lines overlapping:
*Remember to dispose your graphics objects!