For some reason, whenever my C# .NET 2.0 application makes a call to GetProcAddress
it always returns zero.
public class MyClass
{
internal static class UnsafeNativeMethods
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern IntPtr LoadLibrary(string lpFileName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern bool SetDllDirectory(string lpPathName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
}
private void MyFunc()
{
IntPtr _dllHandle;
IntPtr _fptr;
string _fullPath = ".\\mydll.dll";
string _procName = "MyDllFunc";
_dllHandle = UnsafeNativeMethods.LoadLibrary(_fullPath);
_fptr = UnsafeNativeMethods.GetProcAddress(_dllHandle, _procName); // <-- Always returns zero.
}
}
I'm sure the function name is spelled correctly, and _fullPath
is presumably correct because _dllHandle
is always assigned a non-zero value. Any insight you may be able to provide is appreciated. Thanks.
GetProcAddress only comes in an ANSI flavor, hence we help the runtime by telling it to always use ANSI when marshalling the string parameter. We also prevent the runtime looking for a non-existent GetProcAddressA, because the default for C# is to set ExactSpelling to false.