I have a question about the following code:
class CurrentDate
{
static void Main()
{
Console.WriteLine(DateTime.Now);
}
}
Documentation says:
Writes the text representation of the specified array of objects, followed by the current line terminator, to the standard output stream using the specified format information.
So my question is: How come WriteLine
knows the text representation of DateTime
object? I mean, if I create my own object from my own class, how would it know how to convert the value to text? And even more, how does it know what the value is? How can you define "value" of an object?
How come WriteLine knows the text representation of DateTime object? I mean, if I create my own object from my own class, how would it know how to convert the value to text?
Console.WriteLine
has a set of overloads matching specific types (mainly primitives). If the compiler doesn't match an overload with the provided type, it matches with the overload taking System.Object
(granted you provide a single parameter). If that happens, it checks to see if the type implements IFormattable
, if it does, it invokes IFormattable.ToString(null, Formatter)
. If it doesn't, it invokes ToString
on your object. ToString
is defined in System.Object
, which all objects inherit from. Every object that wants a custom representation overrides the default behavior, like DateTime
does.
For example, lets say you have a Foo
class with a Bar
string property, and you want Console.WriteLine
to print something meaningful when passing your Foo
to it:
public class Foo
{
public string Bar { get; set; }
public override string ToString()
{
return Bar;
}
}
And now we want to pass it Console.WriteLine
:
public static void Main(string[] args)
{
var foo = new Foo { Bar = "bar" };
Console.WriteLine(foo);
}
Would yield "bar".