I'm very new to OOP and am trying my hardest to keep things strictly class based, while using good coding principles.
I'm a fair ways into my project now and I have a lot of general use methods I want to put into an utilities class. Is there a best way to create a utilities class?
public class Utilities
{
int test;
public Utilities()
{
}
public int sum(int number1, int number2)
{
test = number1 + number2;
}
return test;
}
After creating this Utilities class, do I just create an Utilities object, and run the methods of my choosing? Do I have this Utilities class idea correct?
You should make it a static
class, like this:
public static class Utilities {
public static int Sum(int number1, int number2) {
return number1 + number2;
}
}
int three = Utilities.Sum(1, 2);
The class should (usually) not have any fields or properties. (Unless you want to share a single instance of some object across your code, in which case you can make a static
read-only property.