UPDATE The purpose of this question is to get a simple answer about Task.Run()
and deadlocking. I very much understand the theoretical reasoning for not mixing async and sync, and I take them to heart. I'm not above learning new things from others; I seek to do that whenever I can. There's just times when all a guy needs is a technical answer...
I have a Dispose()
method that needs to call an async method. Since 95% of my code is async, refactoring isn't the best choice. Having an IAsyncDisposable
(among other features) that's supported by the framework would be ideal, but we're not there yet. So in the mean time, I need to find a reliable way to call async methods from a synchronous method without deadlocking.
I'd prefer not to use ConfigureAwait(false)
because that leaves the responsibility scattered all throughout my code for the callee to behave a certain way just in case the caller is synchronous. I'd prefer to do something in the synchronous method since it's the deviant bugger.
After reading Stephen Cleary's comment in another question that Task.Run()
always schedules on the thread pool even async methods, it made me think.
In .NET 4.5 in ASP.NET or any other synchronization context that schedules tasks to the current thread / same thread, if I have an asynchronous method:
private async Task MyAsyncMethod()
{
...
}
And I want to call it from a synchronous method, can I just use Task.Run()
with Wait()
to avoid deadlocks since it queues the async method the the thread pool?
private void MySynchronousMethodLikeDisposeForExample()
{
// MyAsyncMethod will get queued to the thread pool
// so it shouldn't deadlock with the Wait() ??
Task.Run((Func<Task>)MyAsyncMethod).Wait();
}
It seems you understand the risks involved in your question so I'll skip the lecture.
To answer your actual question: Yes, you can just use Task.Run
to offload that work to a ThreadPool
thread which doesn't have a SynchronizationContext
and so there's no real risk for a deadlock.
However, using another thread just because it has no SC is somewhat of a hack and could be an expensive one since scheduling that work to be done on the ThreadPool
has its costs.
A better and clearer solution IMO would be to simply remove the SC for the time being using SynchronizationContext.SetSynchronizationContext
and restoring it afterwards. This can easily be encapsulated into an IDisposable
so you can use it in a using
scope:
public static class NoSynchronizationContextScope
{
public static Disposable Enter()
{
var context = SynchronizationContext.Current;
SynchronizationContext.SetSynchronizationContext(null);
return new Disposable(context);
}
public struct Disposable : IDisposable
{
private readonly SynchronizationContext _synchronizationContext;
public Disposable(SynchronizationContext synchronizationContext)
{
_synchronizationContext = synchronizationContext;
}
public void Dispose() =>
SynchronizationContext.SetSynchronizationContext(_synchronizationContext);
}
}
Usage:
private void MySynchronousMethodLikeDisposeForExample()
{
using (NoSynchronizationContextScope.Enter())
{
MyAsyncMethod().Wait();
}
}