I've recently had to look for a C# porting of the Protocol Buffers library originally developped by Google. And guess what, I found two projects owned both by two very well known persons here: protobuf-csharp-port, written by Jon Skeet and protobuf-net, written by Marc Gravell. My question is simple: which one do I have to choose ?
I quite like Marc's solution as it seems to me closer to C# philisophy (for instance, you can just add attributes to the properties of existing class) and it looks like it can support .NET built-in types such as System.Guid.
I am sure both of them are really great projects but what's your oppinion?
I agree with Jon's points; if you are coding over multiple environments, then his version gives you a similar API to the other "core" implementations. protobuf-net is much more similar to how most of the .NET serializers are implemented, so is more familiar (IMO) to .NET devs. And as Jon notes - the raw binary output should be identical so you can re-implement with a different API if you need to later.
Some points re protobuf-net that are specific to this implementation:
ISerializable
for existing typesShouldSerialize[name]
XmlType
/XmlElement
or DataContract
/DataMember
) - meaning (for example) that LINQ-to-SQL models serialize out-of-the-box (as long as serialization is enabled in the DBML)(*=these features use 100% valid protobuf binary, but which might be hard to consume from other languages)