I am trying to figure out how to use an USB Video Camera API which is somewhat not very clear (at least it seems to count on previous knowledge from the developer, and I don't think I understood the "whole picture", pun intended).
I have the following event handler which is successfully receiving data, which I can only print to console at the moment:
void _camera_OnPreviewBitmap(IntPtr pbyteBitmap, uint dwBufferSize,
uint dwWidth, uint dwHeight,
uint dwFrameNo, uint dwPreviewPixelFormat) {
Console.WriteLine(string.Format("{0}, {1}, {2}, {3}, {4}, {5}", pbyteBitmap, dwBufferSize, dwWidth, dwHeight, dwFrameNo, dwPreviewPixelFormat));
//The callback function gets the image data as “IntPtr” type.
//When using “System.Runtime.InteropServices.Marshal.Copy”, the image data can copy to the array.
//When using “System.Runtime.InteropServices.Marchal.ReadByte”, the image data can get thedirectory.
//Sometimes the process speed is fast when receiving the image data after the image data copy to the array with
//“System.Runtime.InteropServices.Marchal.Copy”.
}
This gives me these results:
259129344, 1228800, 1280, 960, 195051, 1
250281984, 1228800, 1280, 960, 195052, 1
259129344, 1228800, 1280, 960, 195053, 1
250281984, 1228800, 1280, 960, 195054, 1
259129344, 1228800, 1280, 960, 195055, 1
250281984, 1228800, 1280, 960, 195056, 1
259129344, 1228800, 1280, 960, 195057, 1
250281984, 1228800, 1280, 960, 195058, 1
259129344, 1228800, 1280, 960, 195059, 1
250281984, 1228800, 1280, 960, 195060, 1
259129344, 1228800, 1280, 960, 195061, 1
250281984, 1228800, 1280, 960, 195062, 1
So, this is consistent with image dimensions (1280 x 960), and 1228800 is the pixel count (buffer size), and the 1
for pixel format means PIXEL_FORMAT_08_MONO_OR_RAW
as per the camera API pixel format enum (which is also consistent with this BW camera).
My question is:
How can I take this information and create a
System.Drawing.Bitmap
object with it?
I have already tried this, without success (apparently the grayscale image is not actually indexed...):
var bmp = new System.Drawing.Bitmap((int)dwWidth, (int)dwHeight, (int)dwBufferSize,
PixelFormat.Format8bppIndexed, pbyteBitmap);
This eventually produces "Generic GDI+ error".
You are specifying an indexed format without giving a color palette to it.
If the image is grayscale, instead of using directly the pointer you can create your bitmap with 32bpp, lock bits and then set the RGB byte values to the pixel byte data, here is an example (using unsafe code for ease and speed):
Bitmap bmp = new Bitmap(1280, 960, System.Drawing.Imaging.PixelFormat.Format32bppRgb);
var data = bmp.LockBits(new Rectangle(0, 0, 1280, 960), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppRgb);
byte* srcBmpData = (byte*)pbyteBitmap.ToPointer();
byte* dstBmpData = (byte*)data.Scan0.ToPointer();
for (int buc = 0; buc < 1280 * 960; buc++)
{
int currentDestPos = buc * 4;
dstBmpData[currentDestPos] = dstBmpData[currentDestPos + 1] = dstBmpData[currentDestPos + 2] = srcBmpData[buc];
}
bmp.UnlockBits(data);