On a computer with both an active Wireless Card and a LAN-Port with a crossover cable hooked up to another machine running the same application, we need to send a UDP multicast over the LAN wire to the other computer. Using C# Sockets, Windows seems to try to route the message over the WLAN adapter every time.
Is there a way to specify what network interface to send a UDP multicast on?
Just as addendum to Nikolai answer: the problem with KB318911 is a dirty trick that user must provide necessary adapter index. While looking how to retrieve this adapter index I figured out such recipe:
NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface adapter in nics)
{
IPInterfaceProperties ip_properties = adapter.GetIPProperties();
if (!adapter.GetIPProperties().MulticastAddresses.Any())
continue; // most of VPN adapters will be skipped
if (!adapter.SupportsMulticast)
continue; // multicast is meaningless for this type of connection
if (OperationalStatus.Up != adapter.OperationalStatus)
continue; // this adapter is off or not connected
IPv4InterfaceProperties p = adapter.GetIPProperties().GetIPv4Properties();
if (null == p)
continue; // IPv4 is not configured on this adapter
// now we have adapter index as p.Index, let put it to socket option
my_sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastInterface, (int)IPAddress.HostToNetworkOrder(p.Index));
}
Full note at http://windowsasusual.blogspot.ru/2013/01/socket-option-multicast-interface.html