I want to scale images, but I don't want the image to look skewed.
The image has to be 115x115 (length x width).
The image can't be over 115 pixels high (length), but if needed, the width can be less than 115 but not more.
Is this tricky?
You need to preserve aspect ratio:
float scale = 0.0;
if (newWidth > maxWidth || newHeight > maxHeight)
{
if (maxWidth/newWidth < maxHeight/newHeight)
{
scale = maxWidth/newWidth;
}
else
{
scale = maxHeight/newHeight;
}
newWidth = newWidth*scale;
newHeight = newHeight*scale;
}
In the code, Initially newWidth/newHeight are width/Height of image.