This is the enum definition:
[Flags]
enum Animals
{
None = 0,
Dog = 1,
Cat = 2,
Horse = 4,
Zebra = 8,
}
Now, given the following code, why does the HasFlag method return true for the value Animals.None?
Animals myAnimals = Animals.Dog | Animals.Horse;
var hasNone = myAnimals.HasFlag(Animals.None); //true! Why?
var hasCat = myAnimals.HasFlag(Animals.Cat); //false
var hasDog = myAnimals.HasFlag(Animals.Dog); //true
var hasHorse = myAnimals.HasFlag(Animals.Horse); //true
var hasZebra = myAnimals.HasFlag(Animals.Zebra); //false
HasFlag
is effectively this:
HasFlag = (GivenFlag & Value) == GivenFlag;
//"Anything" AND 0 == 0 --> always true