How do I save byte arrays i.e. byte[] to Azure Blob Storage?

Shane picture Shane · Feb 27, 2013 · Viewed 24.9k times · Source

I know how to save Streams, but I want to take that stream and create thumbnails and other sized images, but I don't know how to save a byte[] to the Azure Blob Storage.

This is what I'm doing now to save the Stream:

 // Retrieve reference to a blob named "myblob".
        CloudBlockBlob _blockBlob = container.GetBlockBlobReference("SampleImage.jpg");

        // upload from Stream object during file upload
        blockBlob.UploadFromStream(stream);

        // But what about pushing a byte[] array?  I want to thumbnail and do some image manipulation

Answer

Rob Church picture Rob Church · Feb 27, 2013

This used to be in the Storage Client library (version 1.7 for sure) - but they removed it in version 2.0

"All upload and download methods are now stream based, the FromFile, ByteArray, Text overloads have been removed."

http://blogs.msdn.com/b/windowsazurestorage/archive/2012/10/29/windows-azure-storage-client-library-2-0-breaking-changes-amp-migration-guide.aspx

Creating a read-only memory stream around the byte array is pretty lightweight though:

byte[] data = new byte[] { 1, 2, 3 };
using(var stream = new MemoryStream(data, writable: false)) {
    blockBlob.UploadFromStream(stream);
}

Update: UploadFromByteArray is back

MSDN documentation - from what I can tell in the source code, this came back for version 3.0 and is still there for version 4.0.