I have a Winform program that does some calculations when the user clicks on a button and then calls the picturebox paint event to draw a new BMP based on the results of the calculations. This works fine.
Now I want to do this 100 times and every time the picturebox is refreshed, I want to see the iteration that it's currently in by updating the text on a label as per below:
private void button2_Click(object sender, EventArgs e)
{
for (int iterations = 1; iterations <= 100; iterations++)
{
// do some calculations to change the cellmap parameters
cellMap.Calculate();
// Refresh picturebox1
pictureBox1.Invalidate();
pictureBox1.Update();
// Update label with the current iteration number
label1.Text = iterations.ToString();
}
}
private void pictureBox1_Paint(object sender, PaintEventArgs e)
{
Bitmap bmp = new Bitmap(cellMap.Dimensions.Width, cellMap.Dimensions.Height);
Graphics gBmp = Graphics.FromImage(bmp);
int rectWidth = scaleFactor;
int rectHeight = scaleFactor;
// Create solid brushes
Brush blueBrush = new SolidBrush(Color.Blue);
Brush greenBrush = new SolidBrush(Color.Green);
Brush transparentBrush = new SolidBrush(Color.Transparent);
Graphics g = e.Graphics;
for (int i = 0; i < cellMap.Dimensions.Width; i++)
{
for (int j = 0; j < cellMap.Dimensions.Height; j++)
{
// retrieve the rectangle and draw it
Brush whichBrush;
if (cellMap.GetCell(i, j).CurrentState == CellState.State1)
{
whichBrush = blueBrush;
}
else if (cellMap.GetCell(i, j).CurrentState == CellState.State2)
{
whichBrush = greenBrush;
}
else
{
whichBrush = transparentBrush;
}
// draw rectangle to bmp
gBmp.FillRectangle(whichBrush, i, j, 1f, 1f);
}
}
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
g.DrawImage(bmp, 0, 0, pictureBox1.Width, pictureBox1.Height);
}
The problem I am having is that the label text only gets displayed after the last picturebox update is completed. So essentially, it does not display 1 through to 99. I can see the picturebox updates after every refresh as the BMP changes with every iteration. Any idea?
// Code fragement...
// 5 cent solution, add Invalidate/Update
label1.Text = iterations.ToString();
label1.Invalidate();
label1.Update();