I'm using SteamWriter
to write something to a text file, however its overwriting the old data with the new data.
How can I make sure it will just add the new data instead of overwriting the old data?
my code:
class Program
{
const string filename = @"C:\log.txt";
static void Main()
{
FileStream fs;
fs = new FileStream(filename, FileMode.Create, FileAccess.Write);
StreamWriter writer = new StreamWriter(fs);
writer.WriteLine("test");
writer.Close();
fs.Close();
}
}
If you use FileMode.Create
, according to MSDN:
Specifies that the operating system should create a new file. If the file already exists, it will be overwritten. This requires FileIOPermissionAccess.Write permission. FileMode.Create is equivalent to requesting that if the file does not exist, use CreateNew; otherwise, use Truncate. If the file already exists but is a hidden file, an UnauthorizedAccessException exception is thrown.
So you need to use FileMode.Append
instead, if you want to add content to the end of the file:
Opens the file if it exists and seeks to the end of the file, or creates a new file. This requires FileIOPermissionAccess.Append permission. FileMode.Append can be used only in conjunction with FileAccess.Write. Trying to seek to a position before the end of the file throws an IOException exception, and any attempt to read fails and throws a NotSupportedException exception.
FileStream fs = new FileStream(filename, FileMode.Append, FileAccess.Write);