I have a readonly System.IO.Stream
implementation that is not seekable (and its Position
always returns 0). I need to send it to a consumer that does some Seek
operations (aka, sets the Position) on the stream. It's not a huge seek -- say +/- 100 from the current position. Is there an existing Stream
wrapper that will add a buffering ability to the stream for simple Seek operations?
Update: I should add that my consumer is the NAudio Mp3FileReader. I really just need a way to play a (slowly and indefinitely) streaming MP3. I think it's a bug that NAudio expects to be able to seek their data source at will.
Seeking forwards is easy enough (just read), but you can't seek backwards without buffering. Maybe just:
using(var ms = new MemoryStream()) {
otherStream.CopyTo(ms);
ms.Position = 0;
// now work with ms
}
This, however, is only suitable for small-to-moderate streams (not GB), that are known to end (which streams are not requires to do). If you need a larger stream, a FileStream
to a temp-file would work, but is significantly more IO-intensive.