I need to stop a thread until another thread sets a boolean value and I don't want to share between them an event.
What I currently have is the following code using a Sleep (and that's the code I want to change):
while (!_engine.IsReadyToStop())
{
System.Threading.Thread.Sleep(Properties.Settings.Default.IntervalForCheckingEngine);
}
Any ideas?
EDIT TO CLARIFY THINGS:
There is an object called _engine of a class that I don't own. I cannot modify it, that's why I don't want to share an event between them. I need to wait until a method of that class returns true.
SpinWait.SpinUntil
is the right answer, regardless where you're gonna place this code. SpinUntil offers "a nice mix of spinning, yielding, and sleeping in between invocations".