i want to know how to import 3d models from Blender into Opengl using C#.net. Blender can export model in Collada, .3ds, Stanford(.ply), .obj, .x3d and .fbx format. How to use any of the model mention above in C#-opengl. Is there any libraries ?
I suggest you use SharpGL. SharpGL library has inbuilt parsers to import models from other formats (.obj and .3ds). It also has WPF and Windows forms control for rendering 3d models in .NET environment. I am currently using it for exporting a 3d model designed in Blender as .Obj and importing it into WPF using SharpGL. It works pretty well for me.