XNA on iPhone

Jodi picture Jodi · Jul 16, 2009 · Viewed 7.2k times · Source

I don't know if it's a strange question but how could I run a game made with XNA on the iPhone/iTouch ? Which steps/tools (existing ones or imaginary...) should be used ?

note: The goal is to avoid modifying existing C# code

UPDATE :
If I understand correctly, I must be able to:
1) Run my XNA code on Mono (monoxna or SilverSprite, promising?)
2) Run Mono on iPhone (MonoTouch)

Answer

Bob The Janitor picture Bob The Janitor · Sep 9, 2009

Not only is it possible but here is a video of someone doing XnaTouch on MonoTouch: First game to IPhone build with XnaTouch (XNA for IPhone)

Here is the mono article about doing it http://www.mono-project.com/MonoTouch