How can I get all constants of any type using reflection?
Though it's an old code:
private FieldInfo[] GetConstants(System.Type type)
{
ArrayList constants = new ArrayList();
FieldInfo[] fieldInfos = type.GetFields(
// Gets all public and static fields
BindingFlags.Public | BindingFlags.Static |
// This tells it to get the fields from all base types as well
BindingFlags.FlattenHierarchy);
// Go through the list and only pick out the constants
foreach(FieldInfo fi in fieldInfos)
// IsLiteral determines if its value is written at
// compile time and not changeable
// IsInitOnly determines if the field can be set
// in the body of the constructor
// for C# a field which is readonly keyword would have both true
// but a const field would have only IsLiteral equal to true
if(fi.IsLiteral && !fi.IsInitOnly)
constants.Add(fi);
// Return an array of FieldInfos
return (FieldInfo[])constants.ToArray(typeof(FieldInfo));
}
You can easily convert it to cleaner code using generics and LINQ:
private List<FieldInfo> GetConstants(Type type)
{
FieldInfo[] fieldInfos = type.GetFields(BindingFlags.Public |
BindingFlags.Static | BindingFlags.FlattenHierarchy);
return fieldInfos.Where(fi => fi.IsLiteral && !fi.IsInitOnly).ToList();
}
Or with one line:
type.GetFields(BindingFlags.Public | BindingFlags.Static |
BindingFlags.FlattenHierarchy)
.Where(fi => fi.IsLiteral && !fi.IsInitOnly).ToList();