Does anyone know where I can find info on how to record audio in a Swift application? I've been looking at some of the audio playback examples but I can't seem to be able to find anything on implementing the audio recording. Thanks
In Swift 3
Key = Privacy - Microphone Usage Description and Value = For using microphone
(the apps will crash if you don't provide the value - description why you are asking for the permission)**
Import AVFoundation & AVAudioRecorderDelegate, AVAudioPlayerDelegate
import AVFoundation
class RecordVC: UIViewController , AVAudioRecorderDelegate, AVAudioPlayerDelegate
Create button for record audio & play audio , and label for display recording timing & give outlets and action as start_recording , play_recording & declare some variables which we will use later
@IBOutlet var recordingTimeLabel: UILabel!
@IBOutlet var record_btn_ref: UIButton!
@IBOutlet var play_btn_ref: UIButton!
var audioRecorder: AVAudioRecorder!
var audioPlayer : AVAudioPlayer!
var meterTimer:Timer!
var isAudioRecordingGranted: Bool!
var isRecording = false
var isPlaying = false
In viewDidLoad check record permission
override func viewDidLoad() {
super.viewDidLoad()
check_record_permission()
}
func check_record_permission()
{
switch AVAudioSession.sharedInstance().recordPermission() {
case AVAudioSessionRecordPermission.granted:
isAudioRecordingGranted = true
break
case AVAudioSessionRecordPermission.denied:
isAudioRecordingGranted = false
break
case AVAudioSessionRecordPermission.undetermined:
AVAudioSession.sharedInstance().requestRecordPermission({ (allowed) in
if allowed {
self.isAudioRecordingGranted = true
} else {
self.isAudioRecordingGranted = false
}
})
break
default:
break
}
}
generate path where you want to save that recording as myRecording.m4a
func getDocumentsDirectory() -> URL
{
let paths = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
let documentsDirectory = paths[0]
return documentsDirectory
}
func getFileUrl() -> URL
{
let filename = "myRecording.m4a"
let filePath = getDocumentsDirectory().appendingPathComponent(filename)
return filePath
}
Setup the recorder
func setup_recorder()
{
if isAudioRecordingGranted
{
let session = AVAudioSession.sharedInstance()
do
{
try session.setCategory(AVAudioSessionCategoryPlayAndRecord, with: .defaultToSpeaker)
try session.setActive(true)
let settings = [
AVFormatIDKey: Int(kAudioFormatMPEG4AAC),
AVSampleRateKey: 44100,
AVNumberOfChannelsKey: 2,
AVEncoderAudioQualityKey:AVAudioQuality.high.rawValue
]
audioRecorder = try AVAudioRecorder(url: getFileUrl(), settings: settings)
audioRecorder.delegate = self
audioRecorder.isMeteringEnabled = true
audioRecorder.prepareToRecord()
}
catch let error {
display_alert(msg_title: "Error", msg_desc: error.localizedDescription, action_title: "OK")
}
}
else
{
display_alert(msg_title: "Error", msg_desc: "Don't have access to use your microphone.", action_title: "OK")
}
}
Start recording when button start_recording press & display seconds using updateAudioMeter, & if recording is start then finish the recording
@IBAction func start_recording(_ sender: UIButton)
{
if(isRecording)
{
finishAudioRecording(success: true)
record_btn_ref.setTitle("Record", for: .normal)
play_btn_ref.isEnabled = true
isRecording = false
}
else
{
setup_recorder()
audioRecorder.record()
meterTimer = Timer.scheduledTimer(timeInterval: 0.1, target:self, selector:#selector(self.updateAudioMeter(timer:)), userInfo:nil, repeats:true)
record_btn_ref.setTitle("Stop", for: .normal)
play_btn_ref.isEnabled = false
isRecording = true
}
}
func updateAudioMeter(timer: Timer)
{
if audioRecorder.isRecording
{
let hr = Int((audioRecorder.currentTime / 60) / 60)
let min = Int(audioRecorder.currentTime / 60)
let sec = Int(audioRecorder.currentTime.truncatingRemainder(dividingBy: 60))
let totalTimeString = String(format: "%02d:%02d:%02d", hr, min, sec)
recordingTimeLabel.text = totalTimeString
audioRecorder.updateMeters()
}
}
func finishAudioRecording(success: Bool)
{
if success
{
audioRecorder.stop()
audioRecorder = nil
meterTimer.invalidate()
print("recorded successfully.")
}
else
{
display_alert(msg_title: "Error", msg_desc: "Recording failed.", action_title: "OK")
}
}
Play the recording
func prepare_play()
{
do
{
audioPlayer = try AVAudioPlayer(contentsOf: getFileUrl())
audioPlayer.delegate = self
audioPlayer.prepareToPlay()
}
catch{
print("Error")
}
}
@IBAction func play_recording(_ sender: Any)
{
if(isPlaying)
{
audioPlayer.stop()
record_btn_ref.isEnabled = true
play_btn_ref.setTitle("Play", for: .normal)
isPlaying = false
}
else
{
if FileManager.default.fileExists(atPath: getFileUrl().path)
{
record_btn_ref.isEnabled = false
play_btn_ref.setTitle("pause", for: .normal)
prepare_play()
audioPlayer.play()
isPlaying = true
}
else
{
display_alert(msg_title: "Error", msg_desc: "Audio file is missing.", action_title: "OK")
}
}
}
When recording is finish enable the play button & when play is finish enable the record button
func audioRecorderDidFinishRecording(_ recorder: AVAudioRecorder, successfully flag: Bool)
{
if !flag
{
finishAudioRecording(success: false)
}
play_btn_ref.isEnabled = true
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool)
{
record_btn_ref.isEnabled = true
}
Generalize function for display alert
func display_alert(msg_title : String , msg_desc : String ,action_title : String)
{
let ac = UIAlertController(title: msg_title, message: msg_desc, preferredStyle: .alert)
ac.addAction(UIAlertAction(title: action_title, style: .default)
{
(result : UIAlertAction) -> Void in
_ = self.navigationController?.popViewController(animated: true)
})
present(ac, animated: true)
}