I keep getting an error of "ambiguous use of subscript," in my Swift code. I don't know what's causing this error. It just randomly popped up. Here's my code:
if let path = NSBundle.mainBundle().pathForResource("MusicQuestions", ofType: "plist") {
myQuestionsArray = NSArray(contentsOfFile: path)
}
var count:Int = 1
let currentQuestionDict = myQuestionsArray!.objectAtIndex(count)
if let button1Title = currentQuestionDict["choice1"] as? String {
button1.setTitle("\(button1Title)", forState: UIControlState.Normal)
}
if let button2Title = currentQuestionDict["choice2"] as? String {
button2.setTitle("\(button2Title)", forState: UIControlState.Normal)
}
if let button3Title = currentQuestionDict["choice3"] as? String {
button3.setTitle("\(button3Title)", forState: UIControlState.Normal)
}
if let button4Title = currentQuestionDict["choice4"] as? String {
button4.setTitle("\(button4Title)", forState: UIControlState.Normal)
}
if let question = currentQuestionDict["question"] as? String!{
questionLabel.text = "\(question)"
}
The problem is that you are using NSArray:
myQuestionsArray = NSArray(contentsOfFile: path)
This means that myQuestionArray
is an NSArray. But an NSArray has no type information about its elements. Thus, when you get to this line:
let currentQuestionDict = myQuestionsArray!.objectAtIndex(count)
...Swift has no type information, and has to make currentQuestionDict
an AnyObject. But you can't subscript an AnyObject, so expressions like currentQuestionDict["choice1"]
cannot compile.
The solution is to use Swift types. If you know what currentQuestionDict
really is, type it as that type. At the very least, since you seem to believe it is a dictionary, make it one; type it as [NSObject:AnyObject]
(and more specific if possible). You can do this in several ways; one way is by casting when you create the variable:
let currentQuestionDict =
myQuestionsArray!.objectAtIndex(count) as! [NSObject:AnyObject]
In short, never use NSArray and NSDictionary if you can avoid it (and you can usually avoid it). If you receive one from Objective-C, type it as what it really is, so that Swift can work with it.