What is the secret of the arduino `yield()`function?

andig picture andig · Dec 28, 2015 · Viewed 45.5k times · Source

The Arduino docs explain yield() at https://www.arduino.cc/en/Reference/Scheduler with regards to the Due. Apparently it is part of the Scheduler library:

#include <Scheduler.h>

However, I can call yield() on my Nano or ESP8266 without including the Scheduler lib -- but only in my main program, not inside include files. Also, the include does not work on my non-Dues.

What's the secret that I'm missing about yield() or- what does yield() do on Arduino platforms other than Due?

Answer

Danny_ds picture Danny_ds · Dec 28, 2015

However, I can call yield() on my Nano or ESP8266 without including the Scheduler lib

The yield() function is also implemented inside the ESP8266 libraries:

Yielding

This is one of the most critical differences between the ESP8266 and a more classical Arduino microcontroller. The ESP8266 runs a lot of utility functions in the background – keeping WiFi connected, managing the TCP/IP stack, and performing other duties. Blocking these functions from running can cause the ESP8266 to crash and reset itself. To avoid these mysterious resets, avoid long, blocking loops in your sketch.

The amazing creators of the ESP8266 Arduino libraries also implemented a yield() function, which calls on the background functions to allow them to do their things.

That's why you can call yield() from within your main program where the ESP8266 header is included.

See ESP8266 Thing Hookup Guide.

Update:

yield() is defined in Arduino.h as:

void yield(void);

yield() is also declared in hooks.h as follows:

/**
 * Empty yield() hook.
 *
 * This function is intended to be used by library writers to build
 * libraries or sketches that supports cooperative threads.
 *
 * Its defined as a weak symbol and it can be redefined to implement a
 * real cooperative scheduler.
 */
static void __empty() {
    // Empty
}
void yield(void) __attribute__ ((weak, alias("__empty")));

So, on the Nano, it probably does nothing (unless you have other libraries #included).