This method submits a simple HTTP request and calls a success or error callback just fine:
void _getSimpleReply( String command, callback, errorCallback ) async {
try {
HttpClientRequest request = await _myClient.get( _serverIPAddress, _serverPort, '/' );
HttpClientResponse response = await request.close();
response.transform( utf8.decoder ).listen( (onData) { callback( onData ); } );
} on SocketException catch( e ) {
errorCallback( e.toString() );
}
}
If the server isn't running, the Android-app more or less instantly calls the errorCallback.
On iOS, the errorCallback takes a very long period of time - more than 20 seconds - until any callback gets called.
May I set for HttpClient() a maximum number of seconds to wait for the server side to return a reply - if any?
There are two different ways to configure this behavior in Dart
You can set a timeout on any Future using the Future.timeout
method. This will short-circuit after the given duration has elapsed by throwing a TimeoutException
.
try {
final request = await client.get(...);
final response = await request.close()
.timeout(const Duration(seconds: 2));
// rest of the code
...
} on TimeoutException catch (_) {
// A timeout occurred.
} on SocketException catch (_) {
// Other exception
}
You can also set a timeout on the HttpClient itself using HttpClient.connectionTimeout
. This will apply to all requests made by the same client, after the timeout was set. When a request exceeds this timeout, a SocketException
is thrown.
final client = new HttpClient();
client.connectionTimeout = const Duration(seconds: 5);