I am trying to get an image on the background to tile until the background is full.
My current code is:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ImageView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:src="@drawable/cartoonclouds"
android:contentDescription="@string/desc"
android:tileMode="repeat" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
</LinearLayout>
</RelativeLayout>
However that just makes the image covering (not tiled) bottom to top, but NOT left to right. What should I be doing?
Edit: Attempted the XML version:
<bitmap
xmlns:android="http://schemas.android.com/apk/res/android"
android:tileMode="repeat"
android:src="@drawable/cartoonclouds" />
The main.xml could find the cartoonclouds in the SAME folder as that XML file, but could not find that XML file.
First, place your image in a file like res/drawable/cloud.png. This makes it accessible to your app as @drawable/cloud. But it doesn't tile (yet).
Next, you should define a bitmap resource(1) with android:tileMode="repeat". For example, you can define it on mytileablebitmap.xml:
<bitmap
xmlns:android="http://schemas.android.com/apk/res/android"
android:tileMode="repeat"
android:src="@drawable/cloud"/>
This is referencing your original tile image (drawable/cloud) and making a Drawable that knows how to tile itself to fill the available space.
Then, when you want to use the tiled background, use "@drawable/mytileablebitmap".
(1): http://developer.android.com/guide/topics/resources/drawable-resource.html