I want to resize some layouts in my Activity.
Here is the code of the main XML:
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:orientation="vertical" >
<LinearLayout
android:id="@+id/top"
android:layout_width="fill_parent"
android:layout_height="0dip"
android:layout_weight="1"
android:background="#3ee3e3" >
</LinearLayout>
<LinearLayout
android:id="@+id/middle"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
</LinearLayout>
<LinearLayout
android:id="@+id/bottom"
android:layout_width="fill_parent"
android:layout_height="0dip"
android:layout_weight="1"
android:background="#fe51e6" >
</LinearLayout>
</LinearLayout>
As you can see, the top and bottom layouts height's is 0, and the middle layout covers all the place.
I want to programmatically decrease the middle layout size, while increase both the top and the bottom layout sizes, till all the layouts have the same height.
I want it to be look like an animation.
How should I do that?
Thanks
I wrote a ResizeAnimation for a similar purpose. It's simple but costly.
Java
/**
* an animation for resizing the view.
*/
public class ResizeAnimation extends Animation {
private View mView;
private float mToHeight;
private float mFromHeight;
private float mToWidth;
private float mFromWidth;
public ResizeAnimation(View v, float fromWidth, float fromHeight, float toWidth, float toHeight) {
mToHeight = toHeight;
mToWidth = toWidth;
mFromHeight = fromHeight;
mFromWidth = fromWidth;
mView = v;
setDuration(300);
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
float height =
(mToHeight - mFromHeight) * interpolatedTime + mFromHeight;
float width = (mToWidth - mFromWidth) * interpolatedTime + mFromWidth;
LayoutParams p = mView.getLayoutParams();
p.height = (int) height;
p.width = (int) width;
mView.requestLayout();
}
}
Kotlin
class ResizeAnimation(
private val view: View,
private val toHeight: Float,
private val fromHeight: Float,
private val toWidth: Float,
private val fromWidth: Float,
duration: Long
) : Animation() {
init {
this.duration = duration
}
override fun applyTransformation(
interpolatedTime: Float,
t: Transformation?
) {
val height = (toHeight - fromHeight) * interpolatedTime + fromHeight
val width = (toWidth - fromWidth) * interpolatedTime + fromWidth
val layoutParams = view.layoutParams
layoutParams.height = height.toInt()
layoutParams.width = width.toInt()
view.requestLayout()
}
}