I want to save up memory for my game and I wanted to ask you because I couldn't find anything and last time that I asked something here I got a good answer. Can i flip the bitmap inside eclipse so i could save on memory for sprites? All the tutorials that i found were about rotating and not flipping. The tutorials for flipping a bitmap were only for open Gl or something like that. Please help me. I've been looking up for tutorials in google but i gave up at page 5. Can anyone help me? Does anyone have a good tutorial? By the way I am using a canvas. Thanks!
I get a force close everytime I try to run it... can u figure it out? here is my code:
Matrix flipHorizontalMatrix = new Matrix();
flipHorizontalMatrix.setScale(-1,1);
flipHorizontalMatrix.postTranslate(0, canvas.getHeight()-arrowL.getHeight());
canvas.drawBitmap(arrowL, flipHorizontalMatrix, null);
I want the arrow to be at the bottom right corner.
Since you're using Canvas
, why not try the drawBitmap (Bitmap bitmap, Matrix matrix, Paint paint)
method. Use a Matrix
that flips the x coordinates.
You can do something like this:
Matrix flipHorizontalMatrix = new Matrix();
flipHorizontalMatrix.setScale(-1,1);
flipHorizontalMatrix.postTranslate(myBitmap.getWidth(),0);
canvas.drawBitmap(myBitmap, flipHorizontalMatrix, myPaint);